14-Dec-97 Instruction manual for "Probotector II - Return of the Evil Forces" by Konami, UK version, product code NES-PD-UKV. Typed by Mark Knibbs (mark_k@iname.com). This game, with altered graphics and story-line, may be called "Super C" or "Contra II" in the USA. Can someone please confirm this? All typographical errors present in this document should also be present in the original manual. Please notify me of any additional errors. This document contains some characters which may not display correctly, depending on the font that you are using: "©" should be a copyright symbol; "®" should be a registered trademark symbol (capital R in a circle); "·" should be a bullet symbol (small filled circle); "«" and "»" should be left and right guillemot symbols ("double arrows") respectively. "(TM)" represents the trademark symbol (superscript small caps "TM"), and "--------" denotes a page break. I have tried to maintain the positions of text on each page, though this is obviously not completely possible in a plain text format. I have not tried to reproduce boldface or italic type anywhere. This document is formatted to a page width of 80 characters, though some text may extend past this (for example, tables). -- Mark Knibbs mark_k@iname.com -------- [Front cover] NES-PD-UKV PROBOTECTOR II RETURN OF THE EVIL FORCES [Picture of Probotectors] HOW TO PLAY KONAMI® -------- [Inside front cover] KONAMI® [Seal of Quality symbol] This seal is your assurance that Nintendo®has reviewed this product and that it has met our standards for excellence in workmanship, reliability and entertain- ment value. Always look for this seal when buying games and accessories to ensure complete compatibility with your Nintendo Entertainment System.(TM) This game is licensed by Nintendo® for play on the [Nintendo logo] ENTERTAINMENT SYSTEM(TM) Nintendo and Nintendo Entertainment System are trademarks of Nintendo. -------- Contents Story ················································· 4 How to play ··········································· 5 How to use the Controller ····························· 6 Game Screen Elements ·································· 9 Power Up Items ······································· 10 Stages ················································11 [Picture of Enemy Characters ····································· 13 Probotectors] 3 -------- Story The Aliens are back! In the year 2634, the Earth has finally escaped from the hand of black magic, one year after the end of the war with a mysterious alien army, or has it? One day, a strange radio message comes in from General Hal of the federation troops as he is heading for the base ruins in South America in preparation for the seventh GX army maneuvers. " Friendly GX troops have suddenly turned their attack on us. No, it can't be!! They're not human! They must be..." The message cut off there. The commanding officers of the federation troops feel very strange about this message from the general and so dispatch Probotector RD008 and RC011, the strongest fighting robots in history, to find him. A helicopter carrying the two units is sent out on a top secret mission. When it gets close to the site of maneuvers, it lands, drops off the two units, and takes off again immediately. Just then, from out of the shadows come soldiers on the attack. But they are not soldiers! They are robots! The nightmare of one year ago has returned. The mutant alien life forms that were believed destroyed are alive again. Now they control the GX army, have built fighting robots and are planning to take over the world! Once again the fight to the death between the Probotector and the aliens has begun! 4 -------- Destroy the mad aliens! How to play · You must avoid the barrages of enemy attacks, get past obstacles and barriers, and destroy the enemy's bases. · Try to use the power up items that appear throughout effectively. · Two players can play at the same time. Combine your power and advance to each base. · Controller 1 (1P) controls Probotector RD008 and Controller 2 (2P) controls Probotector RC011. [Picture of RC011] [Picture of RD008] RC011 RD008 5 -------- How to Use the Controller [Diagram of controller and buttons] Sound Select function A sound select function is included. At the title screen, while holding down both the A and B buttons, press the START button and you enter the sound select mode to choose the game music. Move the cursor using the + Control button to select the melody. Press the B button to start or the button to turn the sound off. Press the START button to return to the title screen. Select button · Before starting play, choose 1 PLAYER or 2 PLAYERS(simultaneous play). · After game over, choose CONTINUE or END. CONTINUE can be used up to four times, and allows you to start again from the beginning of the stage you were in at game over. START button · Use this button to start play of the game that was set with the SELECT button. · Use to enter CONTINUE or END at game over. · Press during game to pause and press again to resume. 6 -------- +-------------------------+-----------------------------+-----------------------------+ | + Control button | With B button | With A button | +------------+------------+-----------------------------+-----------------------------+ |Up | No | Shoot straight up | Jump straight up | | | movement | | | +------------+------------+-----------------------------+-----------------------------+ |Up + right | Move right | Shoot to the right at | Jump to the right | | | | 45-degree angle up | | +------------+------------+-----------------------------+-----------------------------+ |right | Move right | Shoot to the right | Jump to the right | | | | | | +------------+------------+-----------------------------+-----------------------------+ |Down + right| Move right | Shoot to the right at | Jump to the right | | | | 45-degree angle down | | +------------+------------+-----------------------------+-----------------------------+ |Down | Lie flat | Shoot left or right (during | Jumpt straight up or descend| | | | jump shoot down) | (depending on location) | +------------+------------+-----------------------------+-----------------------------+ |Down + left | Move left | Shoot to the left at | Jump to the left | | | | 45-degree angle down | | +------------+------------+-----------------------------+-----------------------------+ |Left | Move left | Shoot to the left | Jump to the left | | | | | | +------------+------------+-----------------------------+-----------------------------+ |Up + left | Move left | Shoot to the right at | Jump to the left | | | | 45-degree angle down | | +------------+------------+-----------------------------+-----------------------------+ | (No press) | Shoot left or right | Jump straight up | +-------------------------+-----------------------------+-----------------------------+ While jumping, use the + control button and B button skillfully to shoot bullets in eight directions. 7 -------- Operation in Water · When the character is in the water, press the down key to dive, or left or right keys to move in those directions. · Attack with the B button, but you cannot shoot [Screen shot] downwards. · When you reach the shore, jump with the A button and you can go up onto land. Top View (vertical scroll) Operation · Move in any of eight directions using the + Control button. · Attack with the B button. [Screen shot] · You cannot jump with the A button. 8 -------- Game Screen Elements Remaining units Remaining units for Player 1 [top left] for Player 2 [top right] Player 1 (blue) [Picture of side view level] Player 2 (red) Enemy Remaining units Remaining units for Player 1 [top left] for Player 2 [top right] [Picture of top view level] Enemy Player 1 (blue) Player 2 (red) Top View screen Note: The score is displayed when the stage is cleared and on the game over screen. 9 -------- Power Up Items +-----------+ +---------+ |MACHINE GUN| |LASER GUN| Laser Gun: | | Machine Gun: | | High destructive power, | [M] | Consecutive firing capability. | [L] | penetration capability | | | | +-----------+ +---------+ +---------+ | BARRIER | Barrier: | | Temporary invincibility (flashes) +----------+ | [B] | |SPREAD GUN| | | | | +---------+ Spread Gun: | S | Spreads shots in five | | directions. +----------+ +-------------+ +---------+ |RAPID BULLETS| Rapid Bullets: |FIRE GUN | Fire Gun: | | increases speed of | | Scatters when enemy is hit. | [R] | bullets | [F] | (Also shoots a "big fire" | | (Cannot be used at the | | when shot is held down.) +-------------+ same time as laser gun.) +---------+ During the game, when you hit +---------+ a power up capsule or sensor, a | SPECIAL | Special: power up item appears. | | Destroys all enemies on | [*] | the screen. +---------+ [Capsule] [Sensor] Power up capsule Sensor 10 -------- Break through the areas and advance to the enemy headquarters! Stages 1. Base Area 1 Base ruins (horizontal and diagonal scroll) [Stage 1 screen shot] [Stage 2 screen shot] 2. Base Area 2 Inside base (vertical scroll: top view) 3. Jungle Hidden forest base zone (horizontal scroll) [Stage 3 screen shot] [Stage 4 screen shot] 4. Base Area 3 Inside base (vertical scroll) 11 -------- 5. Base Area 4 Outside base (vertical and horizontal scroll) [Stage 5 screen shot] [Stage 6 screen shot] 6. Alien Area 1 Alien nest (vertical scroll: top view) [Stage 7 screen shot] 7. Alien Area 2 Alien zone cave (vertical scroll) [Stage 8 screen shot] 8. Alien Area 3 Alien nest (horizontal and diagonal scroll) 12 -------- These are the enemy characters! Enemy characters This is just one part of the full alien power. More enemies than you can imagine are waiting to get you! [Manooki] [Rotating gun] [Magnus] Magnus the Magnetic-powered tank Manooki Fully-loaded rotating gun [Blob] Blob [Galerel] [Evil Eggron] [Bakonga] Bakonga the Three-layered Jaws Galerel the Fort of Bones Evil Eggron 13 -------- [Soldier] [Six-cannon Spider] [Gaver] Machine gun Soldier Six-cannon Spider Gaver the Emperor Devil [Gerbis] [Lizard Alien] [Jameera] Gerbis the Satanic Death Idol Lizard Alien Jameera the Fossil 14 -------- TREAT YOUR KONAMI GAME PAK CAREFULLY · This KONAMI Game Pak is a precision-crafted device with complex electronic circuitry. Avoid subjecting it to undue shock or extremes in temperature. Never attempt to open or dismantle the cassette. · Do not touch the terminal leads or allow them to come into contact with water or the game circuitry will be damaged. · Always make sure your NES Control Deck is SWITCHED OFF when inserting the cassette or removing it from the NES Control Deck. 15 -------- 0492 90-DAY LIMITED WARRANTY Nintendo Entertainment System GAME PAKS BANDAI UK LTD. («BANDAI») warrants to the original consumer purchaser that the Nintendo Game Pak («PAK») shall be free from defects in material and workmanship for a period of 90 days from the date of purchase. If a defect covered by this warranty occurs during this 90-day limited warranty period, BANDAI will repair or replace the defective Pak, at its option, free of charge. To receive this warranty service, return the Pak postage prepaid, insured, and with proof of the date of purchase to: BANDAI UK LTD. Nintendo Service Dept. Bandai Distribution Parham Drive Boyatt Wood Eastleigh, Hants SO5 4NU England Tel: (0329) 243 300 Paks returned without proof of the date of purchase or after the 90-day limited warranty period will, at the option of BANDAI, be repaired at the service charge then in effect for out-of-warranty repair. Call (0329) 243 300 for the amount of this charge. (Repair done after acceptance of the quotation.) Payments must be made by cheque or money order, payable to BANDAI UK LTD. This warranty shall not apply if the Pak has been damaged by negligence, accident, abuse or modification subsequent to purchase. This warranty does not interfere with your statutory rights. For all information on this Game Pak or other NES Game Paks, call the Nintendo "Hotline" at: (0703) 652 222. -------- NINTENDO HOTLINE Do you have a question about game play? Are you being stomped by a Thwomp in Mario 3? Or do gargoyles gang up on your Game Boy? If your answer to these questions is yes, then why not call the NINTENDO HOTLINE WE ARE OPEN 12 P.M. - 8 P.M. MONDAY TO FRIDAY 10 A.M. - 3 P.M. SATURDAY AND SUNDAY Why not telephone now, and one of our expert counsellors will be more than happy to answer your call. THE NUMBER TO CALL IS 0703 652222 -------- [Blank page] 18 -------- [Inside back cover] +------------------------------------------------------------------+ | | | ! WARNING ! | | | | DO NOT USE WITH FRONT OR REAR PROJECTION TV | | | | Do not use a front or rear projection television with your | | Nintendo Entertainment System(TM) ("NES") and NES games. | | Your projection television screen may be permanently | | damaged if video games with stationary scenes or patterns | | are played on your projection television. Similar damage may | | occur if you place a video game on hold or pause. If you use | | you projection television with NES games, Nintendo will not | | be liable for any damage. This situation is not caused by a | | defect in the NES or NES games; other fixed or repetitive | | images may cause similar damage to a projection television. | | Please contact your TV manufacturer for further information. | | | +------------------------------------------------------------------+ 21110 -------- [Back cover] KONAMI® DISTRIBUTED BY BANDAI UK LTD. UNIT E1, FAREHAM HEIGHTS, STANDARD WAY FAREHAM, HANTS, PO16 8XT, ENGLAND [Picture of Probotectors] KONAMI® IS A REGISTERED TRADEMARK OF KONAMI CO., LTD. PROBOTECTOR II - RETURN OF THE EVIL FORCES(TM) IS A TRADEMARK OF KONAMI CO., LTD. ©1992 KONAMI ALL RIGHTS RESERVED Printed in Japan --------